Since then, Crystal has been kept busy with the poorly-received live-service game Marvel's Avengers - leaving 2018's Shadow of the Tomb Raider to sister studio Eidos Montreal.Ĭrystal Dynamics is also currently working on the next Perfect Dark game, assisting development at Microsoft's The Inititiave studio - and a recent report suggested it had taken a much larger role. Manage cookie settingsĬrystal Dynamics previously developed Tomb Raider: Legend, Anniversary, Underworld, Guardian of Light and the Temple of Osiris, as well as the series' big 2013 Tomb Raider reboot and sequel Rise of the Tomb Raider. That's why we're proud to announce that our next #tombraider game is being built on Unreal Engine 5! /UFMiWzJAZc- Tomb Raider ApTo see this content please enable targeting cookies. ![]() Crystal Dynamics is incredibly excited about the future of Unreal and how it will help us take our storytelling to the next level.
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